Melissa Cell (All Aspects) & Bob Piscopo (Rigging & Animation)
Software: Maya, Nuke
Production: 3 Weeks
Modeled and textured unicycle in Maya.
Camera matched scene to photograph.
Took HDR images and set up image-based lighting in Mental Ray.
Multipass composited in Nuke.
Melissa Cell (All Aspects)
Software: Nuke, Maya, Photoshop
Production: 4 Weeks
Painted a clean plate of sky and street level.
Modeled proxy geometry for tower and used camera projection to add building texture.
Chromakeyed footage of birds to place them on top of tower and flying through the air.
Composited in Nuke.
Melissa Cell (All Aspects)
Software: Nuke
Production: 1 Week
A shot from 20th & Brandywine, a Film Senior Project at Drexel.
2D tracked tracking markers on television.
Painted out tracking markers on every frame while keeping reflections.
Cornerpinned footage and composited to match live footage.